News
August 12, 2018
Changes for August 11th, 2018

Greetings Realmers! Today's hotfix has to do with balancing drop rates and adding some QOL changes. See below for the list.

Also, I would like to wish a very special Happy Birthday to our Lead Moderator, Starrie!

Changes
  • Added The Salt Mine to many of the dungeons that were lacking one
  • Increased drop rates for some underperforming dungeons and in some overworld areas
  • Changed AI for some NPCs
  • Removed self-healing from many Heroic NPCs
  • Changed spell resists on many Heroic NPCs

 

Bug Fixes
  • Regular Imp Haven chest keys will no longer work in Heroic Imp Haven
  • Fixed spell resist on Level 300 jewellery: they were originally designed to be 20/400 which is 5%. They were incorrectly functioning as 20%
  • Fixed some typos in item descriptions
  • Another problematic stump in Greater Hive has been fixed
  • Finvarra's Temple exterior rooms have been updated / fixed
August 1, 2018
Changes for July 31st, 2018

Greetings Realmers,

Below you will find a synopsis of bug fixes and changes to the game. As always please utilize the forums to provide feedback and report bugs … utilizing this system insures that all members of the Game Staff and Development Team see your post. As a fair warning to those whom may be tempted to utilize scripts or bots to gain an advantage over other players, beware! As outlined in the code of conduct this is strictly frowned upon and all accounts associated with said persons will be swiftly dealt with.

 

Bug Fixes
  • Fixed bug where unbound affects were not always removed from items properly. This resulted in players consistently getting the bind on equip dialog even when bound.
  • Fixed bug where players could equip items not bound to them in combat. Attempting to do so will now consume a combat round with no result.
  • Fixed a bug where players could cast spells for zero mana cost while being gagged. These players could not cast enchant or perm during this time.
  • Fixed an issue in Greater Hive that would cause a player to get stuck after "Standing Up" from a mushroom or rock.

 

Changes
  • /report will now automatically open a Customer Service ticket. If a player is breaking the Code of Conduct use /report so the chat log is captured.
  • When you look at an NPC it will now show the armor rating, melee modifier, evil melee modifier, good melee modifier, spell resistances, and spell modifiers.
  • Objects dropped in combat cloud will now always leave the combat cloud with you when you exit.
  • Heroic Barracks is now open for monster slaying!
  • Changed AI on some underpowered Heroic NPCs
  • Changed Glowie drop rate in Gambler's Den to be same rate as Finvarra items
  • Player Analytics engine updated to incorporate more robust pattern recognition for exploit detection.

 
Kind Regards,

Game Staff & Development Team

July 15, 2018
Changes for July 15th, 2018
Bug Fixes
  • Fixed bug with client crash reporting.
Changes
  • Updated Mysticism code due to SDM changes.
  • Single target Mysticism spells will once again insert the duration of the spell into the combat log.
    — Example:
    Developer says 'Diasu petralt!', pointing at Desert Ratling.
    Desert Ratling is stunned for 9 rounds!
    Desert Ratling reels, unable to take any action!
  • Slightly increased the maximum allowed rounds for Mass Mysticism spells.
  • Slightly thinned out number of bats in FHP
  • Decreased spell damage of Fire Wasps by 40%
Items
  • Helm of Intelligence now provides 25% spell resist and 15% bonus SDM in addition to existing benefits
  • Nightmare Helm now requires level 300. SDM bonus decreased to 10% (same as necro hood) and removed Necro and Mysticism resistance.
Server Status
Despothes Grove (Legacy)
4 players
Finvarra's Fortress (Live)
96 players
Finvarra's Fortress (Test)
Down