October 15, 2018
Changes for October 14th, 2018

Good Afternoon, Realmers!

Today we are releasing our seasonal Halloween content patch. Read more below for details!

Halloween Seasonal Patch

Hallows End

The temporary Hallows End dungeon has been added to game during this seasonal event. Enter the dungeon, if you dare! This dungeon is aimed for players of medium level range and those who venture to defeat the Jack O' Terror will have a rare chance at a unique cosmetic helmet!


Fallows and Konge

Fallows and Konge have been added to Finvarra's Fortress during the Halloween Update. Discover its entrance as you adventure through the open world, and be greeted by new NPC types and challenges!


Content Drops

The following seasonal item drops have been added to the game:

Jack O' Lanterns

  • Many house placeable items have been added to the open world drop table
  • Some Jack O' Lanterns are reserved as rewards for our Mod events, so be sure to participate when you see one start!

Pumpkin Helmets

  • Unique set of Pumpkin Helmets in Konge and Fallows as rare drops
  • Orc and Minotaur mask as rare drop in Konge and Fallows
  • Unique set of Pumpkin Helmets in Hallows End


Prestige Updates

  • Added prestige reset item that will be available via MTX. This returns any learned spells, resets all skills to grand-master, and sets build points back to 30.
  • Added equipment repair deeds that repair all items and will be available via MTX.
  • Added hometown deeds that will change the hometown of the character when used and will be available via MTX.
  • Added rings to take the place of robe (males) and skirt (females) that can be enchanted for those that prefer the no robe / skirt view. These will be available via MTX.
  • Completed server implementation for Bleed Attack, and Warrior's charge. This will be pushed with the next update as we need to add a new consumable to the client for it.
  • Completed server implementation for permanent affects: Sorcerer's Attunement, Adventuerer's Might, Melee Perfection, and Agile Perfection. This will be pushed with the next update as we need to add a new consumable to the client for it.


Server-Side Fixes / Updates

  • Fixed bug where non-prestige players could enter the prestige dungeon by being summoned.
  • Fixed bug where player's could memorize skill 6 books without prestiging. The players that did so will have all skills set back to grand-master. The prestige spells have been gated behind skill requirements now.
  • Fixed bug where a player could potentially log the same character in twice under certain conditions.
  • Fixed bug that allowed player to crash server.
  • Fixed bug where player could engrave certain things that are not supposed to be engraved.
  • Added "Jail" command
  • Updated /report command to be more accessible by moderators. Please utilize this feature to request help from Moderators. Moderator's have been asked to not address in game issues without this.



  • Updated combat chat to clearly display total damage dealt and added color coding to differentiate damage types


User Interface

Lots of changes, below are a few highlights. The idea is to modernize and improve where possible. We want the UI be a window to the game instead of competing for your eye.

  • Overall dark theme with wood accents
  • Larger buttons on frequently used windows
  • Combat selector has been redesigned for ease of use.
  • Extended account selection drop down for the multi-boxers out there
  • Inventory has been made longer
  • General options has numbers for the speed instead of speedy and so on
  • Removed lots of strange text glows (ie: character selection names)


Not Changing
  • Character Selection
  • Character Creation
  • Look at window
  • Click an object or person window


Dungeon Scaling

[edit: Forgot this part, sorry!]
Dungeon scaling has been added to all heroics as well as Dragon Pit, Holy Caves and Greater Hives. The dungeon difficulty will scale based on the number of players. Each dungeon has its own scaling factor based on the difficulty. More information about dungeon scaling can be seen on our previous patch notes here:

September 30, 2018
Changes for September 30th, 2018

Greetings Realmers,


Today's hot fix addresses the following issues:

  1. Removes SDM level scaling from enchant and permanency.
  2. Adjust Theurgism benefit to better align with global SDM rules.


Enchant / Permanency Table
Affect Count 189 SDM Enchant / Permanency % Chance 204SDM Enchant / Permanency % Chance w/ Sorc Attune
0 90 90
1 90 90
2 80 90
3 50 80
4 20 50
5 -10 20


TRO Staff

September 29, 2018
Changes for September 28th, 2018

Hello Realmers! :wave:

Today we are proud to release the Prestige content patch. This marks the first major content release since the launch of the server!



Players who have reached level 1000 may now Prestige. When a character is prestiged, they:

  • Are reset to level 1
  • Build points are reset to 30 which can be used to spend on new prestige-only skills
  • Have a special banner displayed across their character portrait when looking at them
  • Have exclusive access to the prestige area: Avalon
  • Have exclusive access to our new dungeon: The Underground
  • May train rank 6 skills which will increase MDM or SDM for the related skill.
  • May learn special abilities unique to prestige characters to increase the power of their characters.
    • We are launching with Mass Heal, Poison Barrage and Summon Elemental. Further prestige skills will be patched in and you can follow the progress here


  • New overworld area: Avalon
    • New NPC types and AI
    • Overworld NPCs may drop bounties from many dungeons including The Underground
    • note: Some areas have placeholder NPCs for now and will be getting new ones in the coming weeks
  • New Dungeon: The Underground
    • Conquer the depths of The Underground available exclusively for Prestige'd characters for a chance at the Avalon Sky Baldric or the damage amplifying shield, the Weighted Aegis
  • Prestige-only spells: Mass Heal, Poison Barrage, and Summon Elemental added to drop table in prestige lands and dungeons


  • Added new command: /reset <character name> which can be used to log out a character who has been ghosted. This only works for characters who are linked to your web account.
  • Bounties will now always grant a reward
  • Fixed bug which caused DMP to work incorrectly


Dungeon Scaling

We have introduced dungeon scaling as a beta-test specifically to Anvil. We have change the difficulty curve to be responsive to the number of players in the dungeon. The philosophy behind this change is that content was too difficult for group sizes of 1-2, but too easy for group sizes of 5-6. We hope the scaling helps even out the difficulty curve:

  • Most content should be doable albeit difficult for 1-3 players
  • Content should be faster to clear with a large group although it may be more difficult than before
    Scaling works by:
  • Increasing or decreasing Melee and Spell damage of NPCs
  • Increasing or decreasing spell resistances of NPCs


:heart: We'd love to hear from you! :heart:

Please tell us how the new content plays and if there's anything that you'd like to see change!

The best way to reach us is via our forums or our discord!


Prestige FAQ

What level do I need to be to prestige?
You need to be level 1000 to prestige

How do I prestige?
Purchase a Prestige Token 5 screens right from the Silverbrook teleporter. Warning: You must be level 1000 to successfully use the token. If you try to use it before level 1000, the token will be consumed and you will not be prestiged

How many times can I prestige?
As of this writing, you may only prestige one time. We are planning on grouping major content releases with prestige levels going forward.

What's the max level after I prestige?

How do I get to the prestige lands?
Talk to a teleporter or use your teleport skill, and then teleport to the Island of Avalon at the top right.

Do I need to be noble to prestige?

What happens if I have a prestige character on a Citizen account?
The character will remain usable and accessible but you will lose access to all prestige areas.

Server Status
Despothes Grove (Legacy)
0 players
Finvarra's Fortress (Live)
170 players
Elphame's Arena (BETA)