Today's hotfix is focused around tweaking Shift to improve its efficacy.
Today we are releasing our major Spring release. The main themes for this content patch are a new dungeon as well as new prestige abilities. Take a look at our patch notes below for more details!
We are proud of the new content we've built and have opened up access to Avalon to all Noble Citizens regardless of your Prestige status. Dungeons within Avalon still require Prestige.
All players (including non-prestiged) now have the passive ability to cleave enemies for a base of 10% splash damage. Cleave range is based on the range of the weapon you are wielding. For example, a 3 square weapon will cleave all enemies around the attacker within three squares for 10% of the damage they dealt. Throwing daggers are excluded.
Our expectation is that this passive ability will help make Melee players more viable in dungeons with large group fights.
Cleave - Requires Critical Striking Skill 6 to learn. Increase the amount of splash damage 5% per skill rank. At rank 3, cleave will deal 25% splash damage.
Shield Bash - Requires Shield Usage Skill 6 to learn. Chance to retaliate and hit opponent with shield when hit.
Adventurer's Adornment - Requires Sorcery Skill 6 and Adventurer to learn. +25% melee damage to entire party.
Thief's Haste - Requires Sorcery Skill 6 and Thief to learn. Increases the movement rate of target by a factor of 3.
Mind Rot - Requires Mysticism Skill 6 and Wizard to learn. The spell resist of the targets are reduced by an additional 10% per skill in Mysticism. e.g. Skill 6 = 10%, 7 = 20%, 8 = 30%, and 9 = 40%.
HOMEOWNER RESTRICTEDin their description if they can only be picked up by you on your lawn or within your house.
rankindicator has been added to all prestige skillbook descriptions.