fixed bug where some crafting reagents weren't being accepted correctly
fixed issue where dungeon hotzone status wasn't being restored properly
fixed an issue where Combat Clouds were being restored with dungeons
some other server bug fixes
November 24, 2022
Hotfixes for November 24, 2022
fixed an issue where dungeon keys weren't working properly after a dungeon was restored. existing dungeon keys are still broken, but newly entered dungeons should function correctly
fixed an issue where character stamina was getting reset to 250 every login
fix an issue in Warrior's Abode where the exit door wasn't exiting properly
fixed a few SCI64 client crashes
November 23, 2022
Changes for November 22, 2022
Persistent Dungeons
Today's update finally removes the concern over 'losing your cave'. If you log out of the game while in a dungeon, or if the game server restarts, your dungeon instance will be restored for you when you log back in, whether you log out for a minute, a day, or weeks.
SCI64 test client
We're looking for some help beta testing a core change to the game client.
The internal SCI script interpreter has been rewritten from scratch. No longer is it a 16-bit virtual machine from 1994, but now a 64-bit one from 2022. The game's internal memory manager has been expanded to allow the creation of millions of script object handles (from the current limit of 65536), which drastically expands the quantity of things we can have in a single room.
If you would like to help test this version of the client, find the sciw64.exe executable in your game directory and use that to play the game. There are a number of extra safeguards put in this version to help catch errors.
Note that this is an early test, so please do expect this client to be unstable. We will collect crash reports and fix things up before releasing this as the main client.