Today's update is the first of many major content patches we are releasing to usher in prestige. More info about our roadmap can be seen here:
With this patch we are introducing our microtransaction store for Finvarra's Fortress! You can access the store here.
The Sovereign Shop will sell services or redeemable items in game. Because our intention is to NOT encourage P2W, all items here will be cosmetic and not provide any competitive advantage.
Read through the bottom of this post to see a quick FAQ that should help answer any questions you have about our Sovereign Shop!
More details about what have changed can be seen here:
How do I get Sovereigns?
You can purchase sovereigns here which will use whatever payment information you have on file for us to process the transaction. If you do not have any payment information registered, you will have to enter it here first
Are Sovereigns tied to my game accounts or my web account?
Sovereigns are registered to web accounts. That means any purchases you make can be redeemed on any character which is linked to your web account. This also means that only users with a web account may purchase or acquire sovereigns.
Is there an in-game Sovereign store?
No, the only way to purchase items or services is through the website store.
Are items bound to me when I redeem them?
No. Items redeemed are not bound.
Where do I buy dyes?
You can buy them on the sovereign shop on our website!
What is a dye pack? Why would I buy that instead of an individual dye?
A dye pack provides a chance of one random dye from a pool of dyes for a lower price than purchasing one individually.
How many dyes are there?
There are currently 63 dyes and 40 dye packs.
I only see four dyes, where are the rest?
The Sovereign Shop inventory rotates every week with a new set of four dyes and dye packs randomly selected.
I forgot my redeem code. How do I get a new one?
You can see all past transactions, including the redeem codes, here!
Does respec allow me to change race or class?
No, the respec only allows you to change your attribute allocation. Changing race or class may be something we offer in the future.
Are there any other ways to get Sovereigns other than money?
We will introduce salvaging rare items (including bound items you no longer need) as a means to acquire sovereigns.
Can I convert Sovereigns to Coppers, or vice-versa?
No - Coppers and Sovereigns serve different purposes
Below is the list of current opportunities that we are working on. As items are moved to "complete" status they will be removed from this posting to enable transparency of new items and dates coming on to the list.
If you have any questions please feel free to ask one of our friendly Moderators in game or shoot us on a note on the forums or Discord.
|Name||Description||Phase||Difficulty||Est. Patch Release||Developer|
|Sorcery: Sorcerer's Attunement||Ability to enchant / perm a 6th affect to items||Testing||Moderate||October||Redbeard|
|Prestige Reset||Resets all skills, and returns any veteran spell books learned||Testing||Moderate||October||Redbeard|
|Warrior: Melee Perfection||Permanent +1 Attack||Testing||Easy||October||Redbeard|
|Thief: Agile Perfection||Permanent +1 Dodge||Testing||Easy||October||Redbeard|
|Basic Guild System||Ability to create a guild, invite members, and kick members||Testing||Hard||October||Redbeard|
|Warrior: Warrior's Charge||Stuns enemy when weapon skill 6 and charge ability is used||Testing||Moderate||October||Redbeard|
|Thief: Thief's Haste||Increased movement rate of character by a factor of 2||Development||Moderate||October||Redbeard|
|Adventurer: Adventurer's Adornment||Spell that gives all party members +15% melee damage||Development||Moderate||October||Redbeard|
|Warrior: Cleave||Two handed weapon cleave at skill 6||Development||Hard||October||Redbeard|
|Thief: Bleed Attack||Causes target to bleed and cannot be healed while bleeding||Testing||Hard||October||Redbeard|
|Salvaging System||Ability to salvage items for sovereigns and materials||Development||Hard||TBD||Jordan|
|Crafting System Revamp||Ability to create master gear and beyond||Development||Hard||TBD||Jordan|
|New Client Skin (Dark Mode)||New skin that will modernize the look of the client||Development||Moderate||TBD||Grumpy|
|Dungeon scaling||Automatically tweak difficulty of encounters based on number of players in dungeon||Testing||Moderate||October||Jordan|
New weapons coming soon!
New helms coming soon!
New client skin!
Guild tags showing in gossip.
New Decorations and Storage.
|Prestige 1 Island||New Prestige area town and dungeons||Released||Moderate||09-28-18||Wolf, Jax, Grumpy, Alexandra|
|Prestige Level 1||Ability to Prestige one time||Released||Moderate||09-28-18||Redbeard|
|Prestige: Increase Skill Cap||Increase skill cap to 9||Released||Moderate||09-28-18||Redbeard|
|Necromancy: Poison Barrage||Spell that hits all targets with a poison bolt||Released||Moderate||09-28-18||Redbeard|
|Thaum Perfection: Mass Heal||Spell that mini heals all party members||Released||Moderate||09-28-18||Redbeard|
|Elementalism: Summon Elemental||Spell that summons an elemental||Released||Moderate||09-28-18||Redbeard|
|Character Unghost Command||Add ability for players to unghost their linked accounts||Released||Easy||09-28-18||Redbeard|
|Bounty Chest Reward Update||Guaranteed reward from a bounty chest||Released||Moderate||09-28-18||Jordan, Redbeard|
|Death Magic Protection Update||Changed logic to apply critical strike modifier before applying the DMP damage reduction. (50%)||Released||Moderate||09-28-18||Redbeard|
|Greater Heal / Heal Update||Regular Heal consistently healing players to max, Greater Heal fixed to align with Heal.||Released||Moderate||09-28-18||Redbeard|
TRO Development Team
Today's hotfix focuses specifically on Drop Rates. See below for details: