With today's patch we've included some minor server bug fixes and the majority of the long anticipate prestige abilities and permanent affects. For more information on prestige please check here: https://realmserver.com/forum/general/developer-s-guide-this-is-the-single-source-of-the-game-logic-truth
- Prestige Abilities have been added for Bleed Attack, Stun Attack, and Armor Ignore Ranks 1, 2, and 3.
- Prestige Permanent Affects have been added for Sorcerer's Attunement, Adventurer's Might, Melee Perfection, and Agile Perfection
- You can find the items to memorize these abilities and affects throughout Avalon and Heroic areas.
- When a target negates a mysticism spell it will now report to the player that it's free will is stronger than the spell being cast. This is to avoid confusion with spell resist.
- Increased damage for Poison Barrage.
- Wands and Orbs now properly utilize with Theurgism skill & Maximum health.
- Dungeons being occupied by multiple players after server restart have been addressed. If you see this behavior again please report via forums.