Forgotten Dungeon Needs An Overhaul

Started by Ryeder

Ryeder

Title. Basically I am noticing the same loot over and over again in the exact same spots like the bone piles or from the same NPCS. The loot in here is kind of stagnant for example the talismans of " " drop every single time and serve no purpose that I know of, a mythril sword/mythril chain mail always drops from on of the jailed npc, and there are always potion(s) from the bone piles.

I constantly shop these for gold. Mundane helmets drop way too often. What I am saying is the loot variations here seem drab and it would be nice if this could be changed. Just like my last post loot in general, I feel, needs a boost. None of the mundane helms have stats.

Carrigon

The talismans have been used in mod treasure hunts, but beyond that, I don't think they serve a purpose yet. It might be nice if they do in the future. I think they should mix it up a bit with the treasure table in there, at least spread it out better.

WhisperWhite

The mists that surround our lands was impenetrable, serving both as a barrier to keep us in and to keep dangerous forces from outside at bay. Way back when the mists first started retreating/weakening, there was an invasion of our lands from outside forces, one part being the minotaurs. I don't quite remember all the details now, but they took over Forgotten Dungeon which used to be low level. At that time they dropped hearts which i don't remember if it was for a quest or just flavor/shop food. When the invasion was "quelled", they changed to the talismans as just shop food (whether Norseman really had a plan or not). Obviously, they also did not take time to balance with other shop junk drops, though the loot tables have been difficult to work with so they might not have wanted to take the time and just blanketed the dungeon with what you see. The new devs might already have TT plans for some areas though, will have to see.

Ryeder

Also noticing a lot of bone piles and Sarcophagus in USH that never have anything in them. Its kind of pointless.

Carrigon

Yes, I barely remember when the cows were introduced, it was so long ago. They did, at that time, drop something else. But the storyline was abandoned not too long after. It would be nice to see some new storyline introduced.

There are plenty of places where nothing drops. That sarc in FHP after the necromancers where the lone rat is. Absolutely nothing is ever in there anytime I've ever looked. And there are sarcs in Tor's in the middle back and the one to the right of it, that never have a thing. I'm sure there are plenty of other places all over that are empty.