Heroic Dungeons Should be Soloable

Started by Ryeder

Sidhe

Solo games, Carrigon. Cheat codes are acceptable in solo games. I can’t go into the console in WoW and type iddqd to one-shot Kil’Jaeden. Why? Because other players have spent hundreds of hours working on that fight and for me to do so cheapens their experience. They deserve a sweet cut scene for their accomplishment and that’s a lot less exciting for them if I already put it on YouTube because I dropped $10.

Carrigon

Sidhe, the same argument can be said about multiboxing. Multiboxing is cheating. And that's what the original thread poster was trying to say. It's not about him being jealous. He's saying letting others cheat on a massive scale cheapens his gameplay if he wants to pay for the game. Adding a god item would even that up a bit, but actually, like I said before, it really wouldn't because it would be limited. Someone buying a limited god item would still not get the opportunities or the loot of someone multiboxing four or six accounts daily. And no one will ever take the game seriously when people can do that anyway. It's ridiculous. This game is not balanced right. No one should feel the need to cheat like this. Something is severely out of sync on this server. People had a few extra accounts back in the day, but on a grand scale, no one was just solo boxing like this. And you could do most caves solo back then. I think part of the problem is putting certain items in only one cave each. It's forcing people to run one cave a million times to get what they want, and if that cave requires grouping or being 1k, they will just multibox it. Something needs fixing to rebalance the loot tables and the monsters. People were complaining before about Maze being the only place to get certain things, now they've actually made it far worse with doing it for each cave. We don't even have people selling something like Ill Foe because the only recent known drops were the Queen in GH. It needs to drop in more places, just like everything else.

Sidhe

What arbiter of Justice said multiboxing is cheating? The same one who said we can attach as many game accounts to our site account as we want? Multiboxing isn’t something you or the OP like, but it’s not cheating until Rat Labs says it is.

Carrigon

Yes, it is cheating. If you have to run several accounts to win a fight, that's a cheat because you couldn't do it solo. It's not a matter of not liking it. It's a matter of telling the truth. If you have to do that to win any fight in the game, you are cheating. If you can't win it fairly solo, and you are resorting to using artificial means, multiple windows to win, you are cheating.

Sidhe

If you have to X to win a fight, that’s a cheat because you couldn’t do it solo.

X=invite friends

Boy, I’m glad you saved me from a ban. I’d hate to find any way to beat an encounter that I can’t solo in a multiplayer game.

Carrigon

No, you're missing the point. Grouping is a part of the game, it's a part of many games. Grouping is legal, grouping doesn't involve making fake accounts to win. If you have to make a fake account or more than one fake account to win a fight, you are cheating. It doesn't matter what game you are playing, if it involves more than one account that you have made, you are cheating.

Obi Kenobi

I'm not sure if I would agree on the cheating aspect. Been reading the forums for a while now and I'm guessing most people that are multiboxing are doing so primarily in dungeons and if I remember correctly you need to be a noble citizen to enter most dungeons so if not cheating I would say it is pretty much pay to win or at least the closest thing to pay to win I can think of aside from purchasing gear. Might be a unpopular point of view but I think it's fairly accurate. Cheers

ImLost

Any game where you can access high level content by paying real life $$ is a "Pay to win" system.

Zewpi

No, you're missing the point. Grouping is a part of the game, it's a part of many games. Grouping is legal, grouping doesn't involve making fake accounts to win. If you have to make a fake account or more than one fake account to win a fight, you are cheating. It doesn't matter what game you are playing, if it involves more than one account that you have made, you are cheating.

Fake accounts? Oh man.. Don't even get me started, I honestly returned today hoping this thread was dead or locked. I have no idea how multiboxers are using "fake accounts" to bypass any restrictions. The website literally has the option to create more than one game account within your website account at the click of a button. These are not fake accounts? Ahh…

–Sub-note: Even WoW allows multiboxers and has done for a very long time. You think they allowed it for the few extra dollars those extra chars will pull in? They make plenty more money from all the other players that it won't even be a ripple on the pond for them. They allow it because with their vast experience in running online games, billions of dollars spent on game balancing and design.. They see no issues with it.

They aren't playing to win, they are playing to explore.

Yeah, but are they? Even with the time limitations you propose for this, this is FAR closer to cheating than multiboxing. It's LITERALLY giving you god mode??? In a multiplayer game??? Hello? The limitation on the god mode item should be that if you only wish to explore any exp gained should be removed and you should not receive any item drops. Then the item is somewhat balanced. Even then i'd still be against it, it removes all the risk out of the exploration. It's pretty much the same as fly hacking in wow just to "explore" it's still cheating.

People have been using godmode cheats since pc games came out in the 90's.

In single player games. Sure. I have no problems with that, in a multiplayer game where you impact the game for others, no bueno. You can severely damage the economy among other things.


All this comes down to is people being jealous of people multiboxing, despite their difficulties clearing content being self imposed. The end statement is really that there's no way of stopping or tracking multiboxing for the devs other than manually inspecting each person suspected of doing it, if the game sees substantial growth in the future that method will become severely more difficult to accomplish with sheer manpower, between all the ways to hide your PCs ID that're available these days regardless what rules the devs impose there will always be people getting around the detection, so they just have to embrace it, and so do you. Instead of moaning about something that literally can't and won't be fixed. Think about other creative ideas to solve the problem instead of just letting your disdain for multiboxing hinder you from an actual solution.

TheRealmBeckonsMe

I'd like to point out a few things. For one people who multibox have to aquire much more gear to equip there characters(and chant),must b nice only needing one set of gear,its not all sunshine and roses,we work harder,we get more,deal with it. How would u like to have to exit up to 6 battle clouds after every fight,click on up to 6 different battle clocks etc.,..does that sound fun to you? Just a walk in the park right? I'm not saying multiboxing is hard,but it certainly requires more from the player…People who use macro's to make doing this easier,in my opinion r cheating,using outside software to create unfair advantages in the game,u wanna complain,complain about that. All we multiboxxers do is use what is available to us to maximum capacity..,dont b jealous that we put in more effort and achieve more..,anyone can do it,you r more than welcome to as well.

Carrigon

It's not about jealousy. You don't even understand why it hurts the game. People don't want to group or socialize because too many people have too many accounts and there's no real trust of who you are dealing with. Two of someone's accounts could be scammers. It just kills any kind of real community or trust. No one knows who they're dealing with. Aside from that, if you cheat, just own it. Yes, it is a form of cheating any game when you feel the need to create multiple accounts to win a fight. It doesn't matter that it's not officially called cheating by the game itself. Just own it. I'm not entirely against multiboxing at all, but I do see how it destroys player trust when too many people are doing it. I don't care how other people play the game. If you want to multibox and save up hundreds of every piece of gear till your houses and chests break, that's your business. What I am seeing is, that we really don't even know how many actual live players we have because so many people are doing that. I think the live player count is far less than it seems.

TheRealmBeckonsMe

Im not a fan of people who socialize on multiple accounts without making known there true identity,that really has nothing to do with multiboxing,people typically multibox for hunting purposes. Anyone can very easily make a new unknown character if they want to b shadey,thats never gonna change. If u ever played realm in the past u should b aware that there r plenty of shadey individuals who apparently never grew up 20 years later..,yes multiboxxing hurts the grouping with others aspect which is unfortunate. I myself multibox 6,but i only socialize with one character,the others have never even been seen besides going to town to repair or w/e,and if u wanna complain about inflated numbers,why dont u yell at all the people who just log in to afk all day,does that seem like an accurate depiction to you? Perhaps they could offer some type of incentive to group with other players,not sure how it would tell the difference between others and potentialy more of your own tho. Group hunting should b encouraged over multiboxxing,but it comes down to personal preference,maybe i dont like people very much? I still want to play the game,should i just throw in the towel?

Carrigon

You're seeing it as an attack on multiboxing, that isn't what I'm saying at all. What I'm saying is, it hurts player integrity, and it falsely inflates the amount of live players. Plus the fact, the dev team still thinks they will make real money at some point. I don't see how they will make much if there's alot less live players than originally thought, and there isn't much incentive to pay for a paid account if you can get everything you ever needed or wanted by just multiboxing. I'm not attacking it or saying not to do it. I'm just saying, there are real issues from it. They are trying to rebuild a Realm community, but you can't really do that the way all this is going. There's too much of an imbalance. Like they split the chat from a general chat to the trading chat thinking they had all these new players, when the reality is, all those new accounts were really mostly just extra accounts. So all it did was confuse people and kill alot of the chat. If the most players we've had online at one time is alittle over three hundred, and many of those accounts are people with six or so multiboxes. So how many actual live players do we really even have? Fifty? If even that. I'm not even sure.

TheRealmBeckonsMe

i dont really see any way around it..,as for why have a reason to pay,well u get access to heroics,which i like,n hotzones as well,prestige,when it becomes available,new areas not yet available,so paying may not seem super beneficial now,but as time goes on you should notice more of a difference between the 2. Besides whats 5 bucks a month to support the developers of a game you (hopefully)enjoy playing.

Sidhe

Um, the Rat Labs team has a ton of tools to determine how many real users they have. Not the least of which is that you’re encouraged to create all your alt game accounts on the same site account. They know how many unique site accounts they have.

Malfiore

So long as group UI is non-existent/rudimentary, every dungeon looks exactly the same, and individual characters boast very few abilities and strategies in combat, the game is always going to have a multibox culture–you very quickly hit a fun ceiling in the Realm as a "solo" adventurer. I play my ADET solo most of the time, and I play with live people, but I wouldn't romanticise either decision. It's a shallow game that locks strategic choice mostly in the hands of one class, so of course people will want to multiply the experience.

As the Realm grows and offers a richer experience, I suspect people will multibox less.

Ryeder

Reading all of this I understand the side pro to multiboxing. But I still think solo players should have some prestige dungeons or something to run.

Endal

The "God Item"
HARD pass on this. The only purpose of the God Item would be to explore dungeons and should be 100gp and sold at the ELTP. Here are the only rules that would work for this.
1) When worn, you automatically cast the "Teleport" spell that directs you to ELTP
2) Spellcasting is disabled
3) Combat is disabled
4) Interacting with objects is disabled
4) When removed, you automatically cast the "Teleport" spell that directs you to ELTP
5) Once removed, the "God Item" is deleted

Multiboxing
This has been part of the game since day-1 and isn't going away any time soon. It's not cheating because… well it's not. Accounts are free so there is nothing that is stopping everyone from running 2-3 accounts (I run 2 whenever I hunt). And while you're out there you can easily jump onto 3 or 4 and let people know you're running a dungeon and are looking for more. If it's the hot zone of the day, you will likely get a lot of takers.

If you can't find anyone, then keep trying until you do and fill up your Friends list. I've got about 30 people in mine and every time I login people ask if I'm running a dungeon. Be super friendly and be knowledgeable of where you're going and people will reach out to you after a while.

Carrigon

I like your ideas @Endal What do you think of maybe a "museum" area instead of a God item. Like an improved Zoo where people could see everything, more monsters that aren't in the Zoo and all the gear. They could see it, just not interact with it. That might be something.

Carrigon

I meant an in game area, not a wiki. People like to walk around and see things in game. The current zoo doesn't have everything. It needs an update. And it would be nice if it included the gear and weapons.

Drithe

This thread has somehow degenerated into multiboxers feeling attacked. I didn't even read where someone called it cheating but whatever. No one cares if people multibox. I've multiboxed in the past. Can we keep this thread reasonable? God item, unreasonable. Banning multiboxing, unreasonable. Making more mid level pay to play content available to high level pay to play soloers? Doesn't seem so unreasonable. I'll say again that the highest heroics SHOULD require a group. I don't think the same should be true for mid level heroics.

StuckIn1995

I believe until player population goes up significantly OR mobile comes out, they will probably not balance any content around solo play (end game). This is a "MMORPG" MMO means, hard content requires networking, grouping, and people or you can play multiple accounts.

I wouldn't mind them re-balancing end game around 2-3 characters and then making the difficulty harder for each person past 3 but dynamic difficulty may be difficult to do.

Endal

What would be really neat is if the dungeon checked player group size when the dungeon starts and loads the NPCs and gear rolls. Solo you get X, Group you get Y. Not a HUGE increase (say 1.5 x what a dungeon would normally have) but enough that grouping will lead to benefits. To make it even a bit more interesting, have it check the IP address of the people in the party, same IP gets X while multiple IPs gets Y.

Not sure if that's feasible in the code as it lies, but it may be something cool.