Instanced loot

Started by Phaze

Phaze

How difficult would it be to implement individually instanced loot? Perhaps it would encourage more actual group dungeon runs rather than just people multi-boxing all the time, just a thought

Lone Starr

It would actually benefit multiboxers more as they would have x times as much loot if each toon has own loot dropping.[

Endal

I had an idea that the loot should check the IP address of the team members of a group when rolling the dungeons. It would open a new economy of people offering to join groups to improve drop rates, but it may also improve groups instead of just multiboxers.

Zewpi

I actually agree with this, it was mentioned before back in MW as a suggestion and it makes a lot of sense. For me the main issue with grouping is the sheer rarity of drops that on the offchance you do find loot you don't want to share it. If done correctly this could solve it. While yes, you can argue it rewards multiboxing - but it also rewards group play just as much - multiboxers are already getting all their own loot anyway. There are lots of games where personal loot works wonders - for pugs especially. Though I believe it's a concept more suited for the client rework as I believe it'd be extremely difficult on the current client if it's even possible.