People like making progress.
For those of us who have hit 2K on multiple characters would it be possible to create an item where a fraction of our overflow xp can go into a bauble and be used for another character?
I'm sure there could be more easily implementable solutions.
But someone like me I've hit 2K on 6 toons and then my motivation for this game drops significantly.
But if we were able to use that lost exp in other creative ways could motivate me to continue to play.
WTB: his exp bauble. The ironic thing is the additional 1000 levels is the reason why I haven’t been playing much. If excess exp can be stored in unbound baubles and sold on the market, essentially converting time spent leveling into gold/items, I’d love it. This would also support multiple play styles, as people who enjoy the grind can still get some value from that otherwise lost exp. Conversely, players that do not plan on grinding can have the option to shell out their valuables for levels to be able to participate in prestige-gated content.