Please consider doing this. As many have alluded to already, there's currently nothing stopping someone from spending a ton of real money on dyes and then turning around and selling that for Realm gold. MTX items should be account bound, otherwise it's indirectly a form of P2W.
This is the best way they can do it. At the end of the day people that dont want to spend money can still get dyes. I cant see them doing this.
It's already scaled up since the store opened too…when it opened you would see some of the dyes going for ~300K.
Today, I am seeing some of the dyes sell for as much as 1.5m, To me…this now translates to $2.50-$5.00 USD = 1.5m gold.
This may end up being the only way some folks can get Expert gears.
This is the best way they can do it. At the end of the day people that dont want to spend money can still get dyes. I cant see them doing this.
No, this is just wrong, it's not the best way they can do it. You can provide other methods for people who want dyes and don't want to spend real money. Just about every game out there with an MTX option has some form of this. It's usually in a time sink. For example, a non-tradeable currency you get in dungeons as guarantee drops, and could turn in "x" amount of that currency for "x" item in the MTX shop. If you want to cut out that time required to get what you want, then you spend real money to do so.
There are a whole list of ways you can provide a way for people to access cosmetic MTX items, if they don't want to spend money, but at considerably higher difficulty/time investment required. This way people are still incentivized to buy/support the game, but not required to do so, and it doesn't' introduce a P2W mechanic.
We act as if MTX is a new thing, as if not just about every game in existence today has some kind of MTX piece to it. There are 100 examples (some good, some bad) of methods other games have used. All of the bad ones allow the items acquired with real money, to translate into in game items, by some method (in game currency that can be traded.) This is currently what we have. It's a bad model, period, you'll never convince me otherwise.