Evilpoptart
It's nice to see the game get a little harder with being able to dispel shift, but I think it needs to be re-looked at in fights. Perhaps once it's dispelled it turns off after the round is done? Maybe explore other ideas with it. I usually run 4 Wizzies and almost always when I see shift get dispelled during the round, my wizz is ganged and dies immediately. Was this the idea with the change? If so, i'll stop crying and get back to finding other ideas how to survive with my wizzes. Just think a little fighting chance would be nice!!