LordBrant
Just a quick thought on overworld bosses…
What do people think about eliminating the announcement, change the skill bauble drop rate to slightly more rare then GLKs and having the bosses spawn more frequently but would require you to roam the areas?
Here are my reasons:
1) Skill baubles are in high demand
2) Trinkets have decreased in value and it seems harder to get the buildpoints to learn the skills then to actually find the skill baubles
3) The competition for overworld bosses is ridiculous - competition isnt bad, but it is unfortunate if it hurts community morale
4) In addition, decrease the drop rates of other rare items from overworld bosses commensurate with increased spawn rate
At the very least, I would eliminate announcements of the bosses spawning - would love to hear thoughts on that as well
Thanks