Summoning buff is awesome

Started by Ceej

Ceej

Love the summoning buff where mobs you summon are boosted to your level. Amazing idea, great execution. This especially helps players like me that hate multiboxing and felt gimped in dungeons. Now that I can summon a damage sponge that lasts more than 2 hits, I feel like I can really get into the more fun content.

My only suggestion (Since I think thats what this subforum is for) would be maybe idk, reduce the number of summon spells to 1 per school of magic, but give them more abilities as you lvl their school of magic?

Like for example Summon Daemon becomes a lvl 1 spell, but it just summons an imp who melee attacks and sometimes casts fireball, lvl 2 is grows to a Lesser Daemon that casts fireball, melee attacks, and can combat TP, next level is standard daemon that deals bonus fire damage on melee attacks + everything prior, and casts Weakness to Fire. Lvl 4 that Daemon becomes a Greater Daemon that does all that stuff, but can cast Defenselessness or something, then level 5 you get a Daemon King that does all the previous stuff, but also has a permenant ring of fire around him. Or something.

Same for Faeries. Level 1 is a Nymph that heals and casts shield, level 2 is a Faery that can heal, shield, or casts a buff. Each higher level their spells get more wide-ranged and potent.

Anyway I didn't really make a post to give suggestions but to say that I really appreciate the buff to summoning!