Shinobi
Can we PLEASE have a reduction in the amount of melee damage the revamped 900's are doing. It completely ruined PvP because all you need to do now is click attack - there are no other viable strategies when toons get wasted in 2-3 swings. Some of us enjoyed the turn-based combat and different strategies available for PvP combat, but alas it's completely ruined. The damage is way too consistent.
Other viable fixes to this problem might include:
- Increasing the level cap to ~5,000 so that characters have enough HPS to be able to last more than a few swings (you might have to bump it to level 10k, but 5k is a good start).
- Introducing level 900 armor with higher Armor levels and +hps bonuses (like the fin gear or EA).