Loot drops

Started by MatchingPlaid

MatchingPlaid

Would it be possible to add a sort of RNG increase for each time you enter a dungeon. Like, if I enter Naktos and don't find anything, then I'll have a higher chance to find something the next time I enter if I don't enter another cave first. I wouldn't expect anything massive, but even up to a increase of like 10% of something dropping would be cool. Then after a rare item drops it goes back to normal. But, a rare item being like a weapon, or armor, not like a ring of eternal nourishment. Or maybe adding quests from town NPCs that grant a bonus percentage to a drop, but will also provide a minor reward at the end. For example, I receive a quest from a towns person to return an item from a certain dungeon. The first time I enter that dungeon to get the item I get a bonus to drop rates (or xp), then when I return the item I get something, like a bounty. Also, the drop rate would return to normal after I exit the dungeon. Just a few thoughts.

Gimli

This is the ideal future state we want to get to but right now it is not technically possible :(