Why continue to nerf wizies more in the next patch? Why not make other classes stronger? Making Cold Snap weaker was a terrible mistake, it made play style more difficult. I may be just one player that likes "relaxed" play style, and not hard-core playing. I play TRO specifically because it is easy and not 3D. I am older and don't want to have to think too hard about strategies. I'm just one player so I know I don't count in this.
I appreciate the feedback. Historically the Realm has been a sit back and click autopilot play style. It is still one of the most chill games out there. The changes made were not intended to nerf but to give players a more engaged combat experience. Take a look at the release notes on the subject, it better explains your question. https://realmserver.com/forum/announcements/changes-for-august-25th-2019-avalon-awoken
I understand where people are coming from that like the change and doesn't like the change.
But my little opinion on everything was if people wanted an engaged combat experience couldn't they already cast the touch spells, fireball, etc? They were already in the game and could already be used if they want to "take the risk" as the change log states.
To me the change is saying something like "Hey, you should really be using these".